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CONTACT
Bobby J Rice 3rd
Phone: 832-443-1328
Gerwalk24@yahoo.com
RESUME
Professional Tool skills:
Softimage XSI
3D Studio Max
Maya
Zbrush
MudBox
Photoshop
CrazyBump
Objective: To work hard and create amazing art. To be apart of a great team environment from which I can learn from and contribute to.
Professional Experience:
Pandemic Studios (EA), Westwood LA, California
Environment World Builder Artist - April 2007 – Present
Unannounced
The Collective Studios, Newport Beach, California
Environmental Artist 2004 – March 2007
Star Wars Episode 3: Revenge of the Sith Game (Xbox, PS2) 3rd person action adventure
Getting Up: Contents Under Pressure (Xbox, PS2, PC) 3rd person action adventure
The Da Vinci Code (Xbox, PS2, PC) 3rd person mystery adventure
Silent Hill 5 (Xbox 360, PlayStation 3, PC) 3rd Horror
-Modeled and textured 3d props and world environments.
-Created whole levels based on level design block-out.
-Created assets for interactive sequence props and animation.
Cinematic Games, Houston, TX
Environmental Artist 2003 – 2004
Extinction (Xbox, PC) Unannounced FPS Title
-Textured 3d prop, vehicle, and base models.
-Unwrapped and textured models.
-Prop and interior modeling
(DEC) Digital Energy Corporation, Spring, TX
3d Artist/Animator 10 2002– 2003
-Animated underwater equipment for major energy clients including Exxon Mobil and Shell.
-Modeled and textured sets and scenes under tight deadlines in response to new and changing client requirements.
-Rigged and animated characters.
-Setup up scene lighting
-Applied rendering effects and edits
Clear Sight Design, Humble, TX
3d Artist 2001– 2002
-Developed primary effects and logos for all projects.
The Motion Pixel Company, Humble, TX
Internship 3d Artist July 2000
-Edited speech sound.
-Modeled 3d environmental props.
Education:
The Art Institute of Houston, Houston, TX
Associate of Applied Science; Animation Arts and Design
12/2001
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